MOTAR
  • About
  • Welcome
    • Get a License
    • Installation & Tutorial Files
    • Commercial Installation & Setup Tutorial
      • Learn to Fly UFO - XR App Build Tutorial
        • Prerequisites
        • Install Sample Project
        • Set Up the Scenes
        • Set Up XR Controls
        • Configure the MOTAR SDK
        • Build the Application
      • Advanced Deployment Guide
      • Get MOTAR 3D
    • Government Installation & Setup Tutorial
      • Learn to Fly UFO - XR App Build Tutorial
        • Prerequisites
        • Install Sample Project
        • Set Up the Scenes
        • Set Up XR Controls
        • Configure the MOTAR SDK
        • Build the Application
      • Advanced Deployment Guide
      • Get MOTAR 3D
  • RELEASE NOTES
    • MOTAR 3.0
    • MOTAR 3.0 Beta Hotfix
    • MOTAR 3.0 (Beta)
  • Hardware Requirements
    • System Specifications
    • Compatible Devices
  • HOW TO
    • MOTAR Core Services
      • Using MOTAR Hub
        • How to Discover Listings
        • How to Download Listings
        • How to Use the Model Inspector
        • How to View MIAB Compatible Listings
        • How to Use Version Tree in Hub
        • How to Launch Apps
      • Using MOTAR Studio
        • How to Manage Each Listing Type
          • App | Listing Type
          • Models | Listing Type
          • Video | Listing Type
          • Audio | Listing Type
          • Image | Listing Type
          • Document | Listing Type
        • How to Manage Listing Permissions
        • How to Use State Manager
        • About MOTAR Digital Thread
          • Digital Thread Iconology
          • New Version | Digital Thread
          • Remix | Digital Thread
          • Authorizing and Certifying Listings
        • MOTAR Secure File Upload & Scanning
      • Using MOTAR Devices
        • How to Sync a Device to MOTAR Web
      • Using MOTAR Admin On A Commercial License
        • Owning Company (Self Managed) | Commercial
        • How to Manage Partners | Commercial
          • How to Add Partners | Commercial
        • How to Manage Users | Commercial
          • How to Add Users | Commercial
          • How to Add User to Studio Group | Commercial
        • How to Manage Studio Groups | Commercial
          • How to Add Studio Groups
      • Using MOTAR Admin On A Government License
        • Owning Company (Self Managed) | Government
        • How to Manage Access | Government
          • How to Create A User | Government
          • How to Add User to Studio Group | Government
          • How to Manage Users | Government
        • How to Manage Studio Groups | Government
          • How to Add Studio Groups | Government
        • How to Manage Contractors | Government
          • How to Add Contractors | Government
      • Using MOTAR SDK
        • MOTAR SDK for Unity
          • Installation
            • Detailed Scoped Registry Instructions
          • Configuration
          • MOTAR Classes
          • Multiplayer - Normcore
      • Using MOTAR Holodeck
      • Installing and Using MOTAR 3D
      • Backup & Restore Data
      • Updating MOTAR Installation
  • Support
    • Contact Us!
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  1. Hardware Requirements

Compatible Devices

This page provides a comprehensive list of devices and hardware verified to work with our software. It includes supported operating systems, mobile and desktop devices, peripheral hardware.

Our platform is designed with flexibility in mind, supporting a wide range of hosting environments and XR hardware.

While the content management system can run on virtually any server setup, XR functionality is delivered through a dedicated companion app (MOTAR 3D) compatible with select headsets.

Additionally, support for peripherals can be customized to fit your application's needs.

Hosting Environment

  • The CMS can be self-hosted on nearly any system, from lightweight single-board computers like the Raspberry Pi to enterprise-scale cloud servers.

  • No platform-specific dependencies—compatible with Linux, Windows, macOS, and containerized environments (e.g., Docker).


MOTAR 3D Compatibility

Our companion XR app currently supports the following standalone headsets:

  • Meta Quest 2

  • Meta Quest 3 / 3s

  • Meta Quest Pro

  • HTC Vive Focus 3


Optional Peripheral Support

You can optionally configure support for external peripherals based on your hosted experience's needs. Examples include:

  • Joysticks / Gamepads

  • Bluetooth controllers

  • Custom XR input devices (manually integrated)

⚙️ Note: Peripheral integration must be implemented at the application level during development or deployment of your hosted XR experience.

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Last updated 1 day ago